GT3 Z06.R Introduction
The FIA GT3 European Championship was launched in 2006 as a way to expand manufacturer involvement in motorsports as well as to help amateur drivers across Europe.
It attempts to combine multiple one-make series into a larger event with a race within a race, teams competing not only to beat others in their own manufacturer cup but also to win the overall race.
Following in the established name usage from FIA GT, GT3 differs from its GT1 and GT2 counterparts by using more low-cost engineering and design elements in the development of the road cars to their racing counterparts, as well as attempting to make all cars equal.
Unlike FIA GT's GT1 and GT2, the GT3 class cars are not allowed to be developed by their manufacturers over the course of a racing season.
Manufacturers simply provide a ready-to-race car to a customer and the teams are limited in what they can alter from production specs. All cars that participate in GT3 must be allowed permission and equalized with the competition by the FIA.
For each event in the FIA GT3 season, two individual races are held. Each driver on the two car team qualifies the car individually, and then starts each of the two races from their respective starting position, with one driver starting the first race and the other driver starting the second race. Each race requires one pit stop, where the team must switch between the two drivers, as well as change all four tires. Each team is limited to only two crew members in the pits during a pit stop. All races are one hour in length.
FIA GT3 attempts to present itself as a gathering of cup races. Besides the fact that all cars are individually fighting against others to have a race win, cars are also meant to be competing against cars of their same make. Each individual make in GT3 has their own respective drivers championship alongside the overall GT3 Teams Championship and Drivers Championship.
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